OF TW TERMS
Most of the TWGS settings are pretty
self-explanatory. But some of them are kind of cryptic. In this
article, I'm going to try to explain how to use some of those settings, as
well as give some general recommendations on settings that I think every
TWGS should have. Feel free to disagree.
Option R: Random Seed. You
ALWAYS want to randomize the random seed every big-bang. Otherwise,
you will likely end up with the exact same sector map you had on your last
Number of sectors. If you want more than 1000, you have to enable Gold
settings Option J (which means you have to buy the Gold version. See
Max Course Length. This sets the maximum distance between two sectors
on your map. Default is 45, but it can be set from 20 to 255.
Longer routes make your map more star shaped, shorter routes make it more
round. You can have fun with this setting. See below for
Option C: Maximum
Ports. This is equal to a percentage of the total number of
sectors. Default is 40%, and the range is 10% to 80%. I
personally think 40% is too low, and recommend 50% to 60%. However,
the more ports you have in your bang, the easier it is to CIM hunt and Port
Loss Track. Set it too low and you run the risk of one corp locking up
the game early by destroying all the XXB ports.
Initial ports. This is the percentage of initial ports built. It
works off the total ports built. Default is 95%, but it ranges from
10% to 100%. I recommend you don't change this value, and use option C
to control the number of ports.
Maximum number of Planets. It's equal to a percentage of the total
number of sectors. I recommend that you set this to max, 40%.
This makes the planet denial option more difficult. Default is 20%, and
the range is 2% to 40%
F: Total number of two way
warps. A two way warp is one that goes from sector A to B and B to
A. Default is 30% of the total sectors in your universe. 10% is
the minimum, and 200% is the max. The lower the setting, the more star
shaped your universe will be, while a high setting makes it more
round. I recommend the default.
Total number of one way warps. Default is 3%, and the range is 1% to
100%. I recommend you raise this to about 5%. This will allow you more flexibility
in modifying your map. The increased number of one-ways allows you the
option of adding new links if needed, without subtracting warps.
Addition of warps is always better than subtraction of warps.
Max number of players. Default is 200, and the range is 10 to
500. You usually don't need to modify this setting.
Max number of ships. Default is
4 times the number of players, up to a limit of 2000. I used to
recommend that this be set to 2000, but this is no longer as necessary under versions .47+,
but it's still a good idea. The logistics of running a ship denial
game become much harder when you more than double the total # available.
J: Enable Gold Settings.
Otherwise you can't have more than 1000 sectors. Also lets you modify
ships, planets and create custom aliens. Set it to yes if you can.
Turns on MBBS compatibility mode. Turn it on if you like reds :)
Turns on Bubbles. Under version .55, there are problems with ports
created in bubbles. I don't recommend you turn this setting on until
this bug gets resolved. Options L, N, T, O, M , S and U all pertain to
bubble creation and are pretty self-explanatory. If you want big
Bubbles in your universe, tweak options B, F and G instead.
This section is gonna be long, and I need to get
back to my life...expect an update here soon.
Post Big-Bang Editor Settings:
G: General Editor One:
<A> Turns per day: 1 to unlimited.
<B> Initial fighters:
<C> Initial credits:
<D> Initial holds:
<E> Days until an inactive user is deleted: 30
<G> Ferrengi regeneration percentage : 20% of max of 1,100 = 220
<H> Terran Colonist Reproduction Rate : 750 colonists per day
<I> Daily log Limit in lines : 800 lines.
<J> StarShip Intrepid Location : Sect 7
<K> StarShip Valiant Location : Sect 3148
<L> StarShip Lexington Location : Sect 3959
<M> Maximum num of planets in a sector: 5
<N> Maximum num of Traders on a Corp : 5
<O> Underground Password Phrase : BEWARE OF KAL DURAK
<P> Age of Game in days : 22
<R> Tournament Mode : Off
<S> # Days to allow entry: Unlimited
<T> Maximum times blown up: Unlimited
Champion : No one
Jackpot : 0
HiScore : 0
moveCh : 1 in 20
moveCh : 1 in 20
ScoresDir : None Used
Sec Level : 32000
Aliases? : Yes
Wave Dur. : 1 seconds.
pacing : 20
Display On : Yes
NewPlayer Planets: No
Delay Mode : None
Interval : 1 Sec
Timeout : 14400 Sec
from Buy Port? : Yes
Trade Offers : 100% Normal
Verification At : 300 Sec
Busts Every : 1 Days
Regeneration Rate : 1% / Day
Regen Per Visit : 100%
Beeper On : Yes
Alien Processing : Disabled
Ferr Processing : Disabled
Srvr Offline Mode: Active
Editor Expert Mode: Disabled
Game : No
TEDIT Password : No
TEDIT Password : No
Probe Move Delay : None
Course Length : 45
Game Time : Unlimited
segmentation : None
Invincible Ferrengal : No
Transport Upgrade :
<J> Type I
<K> Type II
Detonator : $60,000
Scanner : $6,250
lifetime : 1 days
Factor (% Std) : 50%
Factor (% Std) : 70%
Terra Colonists : 100,000
Penalty Mode : MBBS
<3> Max Port
Production : 32760
Delay : No
Local Access : No
Lock Decay : 1440 Min
Delay : Yes
Photon Fire : No
Who's Online : Yes
Photons : No